Here's a review of a fan game for Megaman's 25th anniversary. A franchise very dear to my heart and stands 'til this day as a solid platformer with unforgiving dificulty. The amount of frustration and the feeling of defeating a boss is still a great achievement. In its core, the fans who made the game made it faithful to the games released for the NES in the late '80s. From the soundtrack to the 8-bit graphics and tight controls, it feels like a well-made capcom game identical to the first 2 megaman games I've played in my childhood.
The feel and vibe of this game all seem too familiar, with passionate fans of the game who made this project possible. It feels like it was done with love and passion. It's the Megaman game that the fans wanted in a very long time. Memories of the games I've played since childhood come rushing in and I have to stop and pay respects to the game that got me started in gaming.
Seeing the boss screen, they have made solid bosses for this game. Even including a female boss, which is unusual for the series itself. Well for the names, at least they're not that embarrasing since the last few entries of the game, (MEGAMAN 8 I'm looking at you)
This game is showing good promise, as I have yet to finish all the bosses and come back right at you guys for a conclusion of this game.
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